The Kalrock Clans

An ancient and powerful people, they abide within the living cities. Immense beasts bare the clans across the pale seas. A life of symbiosis, the people of the clans tied together by magic and fate to their homes. The clans act as guardians of their beasts, or living temples as they call them. In return, the people of the clans gain long life and increased vigor, often taking on parts of the appearance or temperament of their temple. The clans are not exclusive, anyone is welcome to assimilate into the fold, but the commitment is for life.

Joining the clans requires a ritual known as the bond. The exact ritual varies from clan to clan and is only known by those who have been a part in it. The result of this ritual, is the emotional and psychic linkage of the recipient and their clan beast. This process creates an immense devotion between beast and recipient, as well as fluency in the clans tongue.

There are four known living cities that still traverse the pale seas, they are:

Rumvaild: The Turtle Size: 30 km^2

Rumvaildes half-dome of a shell is home to the largest concentration of dwarves in the pale sees. Smokestacks like trees spread across his form over a league in breadth. Elsewhere the nauseating fumes and dens pathways of the city upon his back may be a sign of an overburdened island. But not here. The wealth of this clan comes from the precious ores that lie within the tumors the inhabitants pull from his flesh. Though a source of perpetual wealth, the Rumvaild clan keep their temple alive not out of greed, but from a century-old dedication to the care and worship of their stone backed host.

People of the Rumvaild clan often develop shell-like growths upon them and take a slow, measured approach to life.

Eusee: The crab

Size: 10 km^2

Spending most of its time in the depths, both beast and inhabitants alike scavenge the seafloor for the debris of great battles or storms. There are few sealed dwellings upon Eusee, the clan opting instead to wear enchanted helms of breath, or even grow gills themselves. Many dwellers of the depth use this shell as a forward operating base for adventure and skulduggery. Because of this, Eusee has gained a reputation for lawlessness and adventure. The great weakness of this beast is its complete and total blindness. Because of this, Eusee is entirely reliant upon its inhabitants for direction.

Y'sarian: The whale

Size: ~400 km^2

Y'sarian rises out of the depths with an explosion of water, visible from hundreds of miles away. All of the structures upon Yesren have been constructed of its steel-hard baleen, the city that curls around Y'sarian giving it a glimmering pearlescent look. huge glass domes run our of sight down its spine. One of the three depth dwellers, Yesren splits its time between the surface and the ocean bottom. The Y'sarian clan collects its baleen for sale across the sea. Slow to move, and with little natural protection, this temple must be protected from the many adversaries in the great deep.

People of the Y'sarian clan often grow to sizes considered great for their respective races. Some inhabitants may even gain leathery blue skin or blowholes.

Old Haradvere: The elephant

Size: ~400 km^2

Striding upon the waves, Haradvere, the eldest of the living cities continues its everlasting journey. A dense jungle lies upon its back, populated by beast folk of a multitude of species. A complete outlier from the other, there is no clear symbiotic relationship between Old Haradvere and his passengers. Little is known of this living city or the clan (clans?) upon his back.

DECEASED

Ledmorene: the shark